Akshe
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Hi,
I wanted to know is it possible to overwrite the libInit.il file, which is specified in the project area by a local version of the same??
I am actually trying to load a user defined set of "modelPath"s for the analog design environment. So i have another skill script in my local area to do that. But the libInit.il file in the project area, that is sourced whenever i open the library manager, overwrites the "modelPath"s by loading a script in the project area.
Any suggestions how this can be done? Any help would be helpful..
Thanks
I wanted to know is it possible to overwrite the libInit.il file, which is specified in the project area by a local version of the same??
I am actually trying to load a user defined set of "modelPath"s for the analog design environment. So i have another skill script in my local area to do that. But the libInit.il file in the project area, that is sourced whenever i open the library manager, overwrites the "modelPath"s by loading a script in the project area.
Any suggestions how this can be done? Any help would be helpful..
Thanks