apollololo
Newbie level 3
hello all
i have a project of a game !!
the main idea is to multiplix 8x8 diode matrix to the pic[pic 16f887a ]
The array is to be operated based on the same idea of 7-segment digit multiplexing, that is at any instant of time there is only one row of LEDs active while the others are off, enabling and disabling rows at fast rates will create the illusion that the array is lit at the same time
The track patterns are all to be stored into the EEPROM module
The tracks are to be stored and read from EEPROM. The tracks are
Page 2 of 3
Embedded Lab 0907334
built and stored as 8x8 grids, you can build many tracks (of the same level of difficulty) by choosing the sequence of grids in any orders you wish. You can construct this order by using look up tables which call the starting addresses of each grid in the EEPROM.
I HAVE DONE ALL THE HARDWARE WORK .. BUT STILL SO CONFUSED WITH THE MULTIPLIXING
ALL PROGRAMS SHOULD BE IN PIC ASSEMBLY language
PLZ HELP
i have a project of a game !!
the main idea is to multiplix 8x8 diode matrix to the pic[pic 16f887a ]
The array is to be operated based on the same idea of 7-segment digit multiplexing, that is at any instant of time there is only one row of LEDs active while the others are off, enabling and disabling rows at fast rates will create the illusion that the array is lit at the same time
The track patterns are all to be stored into the EEPROM module
The tracks are to be stored and read from EEPROM. The tracks are
Page 2 of 3
Embedded Lab 0907334
built and stored as 8x8 grids, you can build many tracks (of the same level of difficulty) by choosing the sequence of grids in any orders you wish. You can construct this order by using look up tables which call the starting addresses of each grid in the EEPROM.
I HAVE DONE ALL THE HARDWARE WORK .. BUT STILL SO CONFUSED WITH THE MULTIPLIXING
ALL PROGRAMS SHOULD BE IN PIC ASSEMBLY language
PLZ HELP