cyboman
Member level 4
FPGA game console
first of all i apologize for posting this question here, but i just couldn't find any other forum to post it at.
i'd like to build and FPGA game console in order to learn more about digital design and computers in general. i want to implement something like this:
https://www.youtube.com/watch?v=KmNaEnPSM9o
in comments they say that they used Verilog to create all the graphics and c++ to write actual games. i'm new to digital design (but i'm getting my head around it) and i think i can build a vga controller. i think i can even build a tetris on an fpga. but i can't figure out how did these guys made it read the c++ code from the sd card. i understand that it is possible to implement an sd card reader in fpga, but how do you make an fpga read c++ code, that is unclear to me.
i would really appreciate any advice, insights, suggestions, links and/or recommendations on what books i might need to read.
thanks
first of all i apologize for posting this question here, but i just couldn't find any other forum to post it at.
i'd like to build and FPGA game console in order to learn more about digital design and computers in general. i want to implement something like this:
https://www.youtube.com/watch?v=KmNaEnPSM9o
in comments they say that they used Verilog to create all the graphics and c++ to write actual games. i'm new to digital design (but i'm getting my head around it) and i think i can build a vga controller. i think i can even build a tetris on an fpga. but i can't figure out how did these guys made it read the c++ code from the sd card. i understand that it is possible to implement an sd card reader in fpga, but how do you make an fpga read c++ code, that is unclear to me.
i would really appreciate any advice, insights, suggestions, links and/or recommendations on what books i might need to read.
thanks