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plz help with a step by step procedure for ie3d

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divi23

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hi
can someone help me with the implementation of EBG/PBG structures in ie3d? we know how to optimize and simulate a simple rectangular patch and hav fininshed simulating the performance of a simple linear array of 4 elements. we dont know how to include the EBG material in it. this is our final yr proj and time is running out. plz help with a step by step procedure...
bye
regards
divi
 

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