#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
int main(void)
{
int listenfd = 0,connfd = 0;
int count1=0;
int count2=100;
char chr_count1[50];//increase 50 if you going for more than 32 bit
char chr_count2[50];//
struct sockaddr_in serv_addr;
char sendBuff[50];
listenfd = socket(AF_INET, SOCK_STREAM, 0);
printf("socket retrieve success\n");
memset(&serv_addr, '0', sizeof(serv_addr));
memset(sendBuff, '0', sizeof(sendBuff));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
serv_addr.sin_port = htons(5000);
bind(listenfd, (struct sockaddr*)&serv_addr,sizeof(serv_addr));
if(listen(listenfd, 10) == -1){
printf("Failed to listen\n");
return -1;
}
connfd = accept(listenfd, (struct sockaddr*)NULL ,NULL); // accept awaiting request
while(1)
{
count1 = count1+1;
count2 = count2+1;
sprintf(chr_count1, "%d\n\t",count1);
sprintf(chr_count2, "%d\n",count2);
strcpy(sendBuff, chr_count1);
write(connfd, sendBuff, strlen(sendBuff));
strcpy(sendBuff, chr_count2);
write(connfd, sendBuff, strlen(sendBuff));
//close(connfd);
//sleep(1);
}
return 0;
}