Mesh transform, how?

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Andryuha

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Can you help me please with software selection?

I need to twist a 3D object. Technically, mapping vertices into twisted coordinates is a minimum requirement. But since there are long edges and wide faces, I want the software to make some intelligent twisting, bu curving the faces.

It has been 18 years since I tried such things as Autodesk 3DStudio, or 3DMAX... that time it was a complicated task. Are there any user-friendly 3D tools capable of intelligently math-transforming 3D objects these days?
 

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