itsjwatson
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I'm trying to bundle together a collection of objects made from different materials into a single entity that can be duplicated/moved etc. This will make the history tree much easier to understand (less cluttered). Making an object list isn't quite what I'm after.
Is it possible to essentially boolean unite a collection of things into one composite object while keeping their separate material properties?
Is it possible to essentially boolean unite a collection of things into one composite object while keeping their separate material properties?