Apr 15, 2014 #1 ivlsi Advanced Member level 3 Joined Feb 17, 2012 Messages 883 Helped 17 Reputation 32 Reaction score 16 Trophy points 1,298 Activity points 6,868 Hi All, How BIG Arbiters should be implemented? Implementation using a regular FSM might be too complicated. Using Memories? What about latencies? Please advise. Thank you!
Hi All, How BIG Arbiters should be implemented? Implementation using a regular FSM might be too complicated. Using Memories? What about latencies? Please advise. Thank you!
Apr 22, 2014 #2 R rca Advanced Member level 5 Joined May 20, 2010 Messages 1,527 Helped 355 Reputation 710 Reaction score 336 Trophy points 1,363 Location Marin Activity points 8,773 what is for you a BIG arbiter?
Apr 24, 2014 #3 ivlsi Advanced Member level 3 Joined Feb 17, 2012 Messages 883 Helped 17 Reputation 32 Reaction score 16 Trophy points 1,298 Activity points 6,868 Let's say 10-sources Arbiter with a Round-Robbin prioritization schema. How this Arbiter should be implemented - using a regular FSM or Memory? What's about 256-sources Arbiter? Thank you!
Let's say 10-sources Arbiter with a Round-Robbin prioritization schema. How this Arbiter should be implemented - using a regular FSM or Memory? What's about 256-sources Arbiter? Thank you!