huub8
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I one where to write a simulation based on evolutionary principles (reproduction, mutation, selection etc) that would consist of agents living in a 2d (grid) world, what programming language/environment would you suggest?
I'm fimiliar with C but mostly with C# and java (and a lot of unrelevant languages), but I'm wiling to learn a new one if needed.
I'm fimiliar with C but mostly with C# and java (and a lot of unrelevant languages), but I'm wiling to learn a new one if needed.