frs89
Newbie level 5
I need some help on a little project, and the objective is to design a sequencial machine simulating a lottery machine or lotto (I don't really know the exact word in english). the point is that I need to generate 4 numbers (4-bits each(hex)) and register them on four 7_segment_dysplay. the problem is not repeating the numbers, how can I do that?, the machine has only three inputs (start,stop,and reset), when started the machine is generating random numbers, when stopped the current number is "poped" and alocated in memory(and most be that way) and displayed on the respective dysplay. The problem: I don't have any method to prevent that this new number has already came out..(maybe with a comparator I don't know)
I know I have to use LFSR to generate "random" numbers but I would like some help in form of vhdl code or schematic design.
I apologize for my poor english and eventually for some inadequate topics, but I really like some help , please.
Thankfully
Flávio Silvestre
flaviosilvestre89@hotmail.com
I know I have to use LFSR to generate "random" numbers but I would like some help in form of vhdl code or schematic design.
I apologize for my poor english and eventually for some inadequate topics, but I really like some help , please.
Thankfully
Flávio Silvestre
flaviosilvestre89@hotmail.com