bd3lk
Newbie level 4
Hi guys,
part of my group project is to design and implement an audio player on hardware (FPGA - Xilinx Spartan 3).
What kind of audio codec (free/open), is least resource expensive (least use of processing, memory, etc).
We can chose any codec we want, failing which, we have to resort to just implementing a Wave player (which brings in more resource constraints..).
Please help me out, or give me some tips on where to look/ask for help.
Many Thanks
Rosh
part of my group project is to design and implement an audio player on hardware (FPGA - Xilinx Spartan 3).
What kind of audio codec (free/open), is least resource expensive (least use of processing, memory, etc).
We can chose any codec we want, failing which, we have to resort to just implementing a Wave player (which brings in more resource constraints..).
Please help me out, or give me some tips on where to look/ask for help.
Many Thanks
Rosh