Jan 19, 2011 #1 B bd3lk Newbie level 4 Joined Aug 11, 2007 Messages 6 Helped 0 Reputation 0 Reaction score 0 Trophy points 1,281 Activity points 1,338 Hi guys, part of my group project is to design and implement an audio player on hardware (FPGA - Xilinx Spartan 3). What kind of audio codec (free/open), is least resource expensive (least use of processing, memory, etc). We can chose any codec we want, failing which, we have to resort to just implementing a Wave player (which brings in more resource constraints..). Please help me out, or give me some tips on where to look/ask for help. Many Thanks Rosh
Hi guys, part of my group project is to design and implement an audio player on hardware (FPGA - Xilinx Spartan 3). What kind of audio codec (free/open), is least resource expensive (least use of processing, memory, etc). We can chose any codec we want, failing which, we have to resort to just implementing a Wave player (which brings in more resource constraints..). Please help me out, or give me some tips on where to look/ask for help. Many Thanks Rosh