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Pong Game in VHDL - Help please

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nunmul

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Hello Everyone.
I'm an Engineering student and right now we are studying about VHDL.
I need to make a Pong game and show it in a monitor.

I'm using this website as a reference to build that project; however since I'm very new to VHDL I don't really understand much of the things.

As for now, I was hoping if someone could explain to me the Block #10 (The part of the concatenation of the RGB signals.

Thank you in advance.:smile:
 

Do you know how to detect players moving the paddles?

How far along are you writing routines to move the ball? To reflect the ball? To detect it hitting a goal?

How far along are you writing routines to display each iteration? To keep score?
 

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