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Help in Verilog synchronizer code

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Adnan86

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Hi
I write this code for synchronizer :
Code:
module synchronizer (input clk, adata,
                     output reg synched);
   always @ (posedge clk)
       if (adata == 0) 
            synched <= 0; 
       else synched <= 1;                           
endmodule

// 2 ff
module ff2 (input clk, dataIn, 
            output reg dataOut);
            wire synch;
   synchronizer u1 (clk, dataIn, synch);
   synchronizer u2 (clk, synch, dataOut);
endmodule
but when i run it with ISE, i have 2 errors :
reference to scalar reg 'dataOut' is not a legal net lvalue
and
Connection to output port 'synched' must be a net lvalue
for this line :
Code:
synchronizer u2 (clk, synch, dataOut);
what can i do ?
I will appreciate for your advice.
thanks
 

Re: Help in Verilog code

How are you writing your Verilog? Please check all syntax!

what can i do ?
Study a good Verilog book/tutorial.
 

Re: Help in Verilog code

How are you writing your Verilog? Please check all syntax!


Study a good Verilog book/tutorial.

I am already studying book and practice all example in book. This code is simple example to learn but have errors.
Also your advice its not my answer for error in my code.
 

Re: Help in Verilog code

Also your advice its not my answer for error in my code.
It is an indirect answer (if you can grasp it). Because your mistakes are too trivial, that they can be self fixed and are not complicated!

e.g.- What have to done here: synched <= 0;

In Verilog you do like-
Code:
 always @ (posedge clk or posedge reset)
  if (reset) begin
    q <= 1'b0;
  end 
  else begin
    q <= d;
  end

Because you have declared synched to be a single bit output reg:
output reg synched

Look into the RTL for : synchronizer u2 (clk, synch, dataOut);

Then gain, what is direction for 'adata'?

Probably more errors...
 
Last edited:

Re: Help in Verilog code

Because your mistakes are too trivial, that they can be self fixed!

e.g.- What have to done here: synched <= 0;

In Verilog you do like-
Code:
 always @ (posedge clk or posedge reset)
  if (reset) begin
    q <= 1'b0;
  end 
  else begin
    q <= d;
  end

Because you have declared :

Look into the RTL for : synchronizer u2 (clk, synch, dataOut);
I searched my error and found where is my mistake. But if i remove REG in out put , i have erroe again. I use a lot of change for REG, WIRE or anything relatent, two side of operand have 1 value. but still have error. so i ask it here.
 

Re: Help in Verilog code

But if i remove REG in out put , i have erroe again.
That's not the point. You can't write any type of code with trial and error, you have to understand what the piece of code means.
It would be nice if you can tell us what is your objective, what you want to write. Then it would be easier to help you with code.
 

Re: Help in Verilog code

That's not the point. You can't write any type of code with trial and error, you have to understand what the piece of code means.
It would be nice if you can tell us what is your objective, what you want to write. Then it would be easier to help you with code.

The First module act like a D flip Flop and the 2nd madule use combination of two of them. I want to check with this codes, Can I have 2 clock delay or not ?
I know we can use another structure, but as i study the book : Verilog Digital system design By Dr. Navabi
In chapter 2, page 30. I want to use this structure for two D flip flop.
I hope, you understand what i mean.
y
 

I don't get the structure of your code (or why you are writing structural code in the first place).

A synchronizer, which is what I'm assuming you are trying to implement is just two (or more) FFs chained together with the D input of the first flop fed by the asynchronous input the Q output of the 1st FF feeding the D input of a 2nd FF and the Q output (for two stage) being synchronous to the new clock domain. All FFs in the synchronizer are clocked by the clock domain being entered.

The simplest code for doing this is written something like this:

Code Verilog - [expand]
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module synchronizer #(
  parameter NUM_STAGES = 2
) (
  output    sync_out,
  input     async_in,
  input     clk
);
 
  reg   [NUM_STAGES:1]    sync_reg;
 
  always @ (posedge clk) begin
    sync_reg <= {sync_reg[NUM_STAGES-1:1], async_in};
  end
 
  assign sync_out = sync_reg[NUM_STAGES];
 
endmodule


Notes:
* number of stages is parameterized so you can make it larger than a 2 stage synchronizer.
* a shift register is implemented by assigning the correctly shifted output back into the input of the sync_reg DFFs.
* sync_out does not have reg as it is a wire type.

In the case of your code you should not have output reg dataOut as dataOutis a wire type as it is driven by the output of the instance u2. You can either use output wire dataOut or as the default is wire you can use just output dataOut.

***** Some observations on your code ******

Code Verilog - [expand]
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module synchronizer (
/* line up signals verically makes it easier to read code
--\/\/\/------\/\/\/--*/
  input       clk,      // all signals on different lines
  input       adata,    // can add comments for each signal
  output reg  synched   // this is the output of a DFF
);
 
  // use consistent formatting and line up things in columns so they are easier to see at a glance.
  // my rule: if you can't glance at a piece of simple code for 1 second and determine what it might
  // be doing then you formatted it badly. If it has a complex if/case/etc statement then you should
  // be able to only take the time to look at each if expression to determine what the code is doing,
  // if it takes longer than the time it takes to read each if expression then the code is badly formatted.
  always @ (posedge clk)
    // why would you do this to implement a simple DFF!?
    if (!adata)  synched <= 0;
    else         synched <= 1;
 
  // the equivalent, traditional way of writing a simple DFF
  // that others will immediately recognize without having to
  // analyze your code
  always @ (posedge clk)
    synched <= adata;
 
  // this is my preferred style, which allows you to add more signals in the if statement
  // if needed without affecting other lines that are not part of the change. This is helpful
  // when you use some form of source control and the diff will now show actual changes
  // instead of formatting changes because you had to add the begin-end block because
  // of the addition of a new signal.
  always @(posedge clk) begin
    if (!adata) begin
      synched <= 1'b0;
    end else begin
      synched <= 1'b1;
    end
  end
 
endmodule
 
// 2 ff
module ff2 (input clk, dataIn,  // ugh, reformat these like
            output dataOut);    // my example above. No reg!
            wire synch; // use some whitespace above and below for readability!
   synchronizer u1 (clk, dataIn, synch);  // No,no,no, use named association
   synchronizer u2 (clk, synch, dataOut); // i.e. .synched (dataOut)
                                          // the order then doesn't matter and
                                          // you can add new ports without having
                                          // to count which position it is in.
                                          // this is critical when you start writing
                                          // code that has 100's of ports.
endmodule

 
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