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graphic libraries in VC++

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jakjoud

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Hi everybody I'm in need of some free libraries for graphics in VC++, It's about drowing 2D and 3D graphics such of fft ones,...
thanks
 

Pinczakko

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have you tried DirectX SDK? it's the most common one for intense graphic programming in windows platform. When drawing in 2D, you would use DirectDraw APIs and for 3D, you would use Direct3D.

You can download the SDK freely at:
https://msdn.microsoft.com/directx/sdk/

Anyway, there's a little problem for programmers with scientific background. The Direct3D coordinate-system is not the "natural" 3D coordinate that is used in Math and Physics. Not like OpenGL, which resembles the "natural" 3D coordinate that is used in Math and Physics.

goodluck,
:wink:
 

sztibi82

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I suggest to take a look at the tutorials from this site:

https://nehe.gamedev.net/


it has many turtorials in OPENGL for 3d drawings, and explanation.
 

jakjoud

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Hi, in fact I'm in need of some libraries to plot some graphs define axis ...

Thanks a lot
 

sky123

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Hi,

There is a free graphics library called 'g2', just search on goodle.
It is simple to use, has line, circle, etc. commands, and it can draw to the
screen or to a postscript file, or windows .wmf file too. I have used it
with windows, but using g++, not Visual C++, but it will work with that too.

The good thing is that it is available for a lot of platforms, so you can
write c++ code that you can port to Windows or linux or solaris.
 

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