shaiko
Advanced Member level 5
An FSM can be designed with many states and little conditional logic inside each state.
An FSM can be designed with few states and a lot of conditional logic inside each state.
As far as I understand, the first approach will always yield better performance (speed wise) at the expense of more flip flops...Am I right?
An FSM can be designed with few states and a lot of conditional logic inside each state.
As far as I understand, the first approach will always yield better performance (speed wise) at the expense of more flip flops...Am I right?