shaiko
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An FSM can be designed with many states and little conditional logic inside each state.
An FSM can be designed with few states and a lot of conditional logic inside each state.
As far as I understand, the first approach will always yield better performance (speed wise) at the expense of more flip flops...Am I right?
An FSM can be designed with few states and a lot of conditional logic inside each state.
As far as I understand, the first approach will always yield better performance (speed wise) at the expense of more flip flops...Am I right?