kak111
Advanced Member level 4
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OpenAL is a cross-platform 3D Audio API designed to be used by games, music and multimedia applications.
The OpenAL library enables the application to model a collection of sound sources moving in a 3D space
as heard by a listener in that space.
With extensions such as EAX, realistic environments can be created using environmental reverberation and
low-pass filtering effects.
But that's not all, the OpenAL API includes support for streaming and audio capture too.
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OpenAL is a cross-platform 3D audio API designed for use with games and other types of multimedia applications.
The OpenAL SDK includes documentation, sample code, demo applications, and a re-distributable
run-time installer for OpenAL.
**broken link removed**
Documentation pertaining to Creative's SoundFont synthesizer and SoundFont file format.
**broken link removed**
**broken link removed**
**broken link removed**
OpenAL is a cross-platform 3D Audio API designed to be used by games, music and multimedia applications.
The OpenAL library enables the application to model a collection of sound sources moving in a 3D space
as heard by a listener in that space.
With extensions such as EAX, realistic environments can be created using environmental reverberation and
low-pass filtering effects.
But that's not all, the OpenAL API includes support for streaming and audio capture too.
**broken link removed**
OpenAL is a cross-platform 3D audio API designed for use with games and other types of multimedia applications.
The OpenAL SDK includes documentation, sample code, demo applications, and a re-distributable
run-time installer for OpenAL.
**broken link removed**
Documentation pertaining to Creative's SoundFont synthesizer and SoundFont file format.
**broken link removed**