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Designing a basic 8 bit microcontroller in asynchronous format. ie., the communication between the internal blocks are initiated bby a request-acknowledge handshaking mechanism rather than a global synchronous clock. (using muller c-elements for handshake)
The basic dataflow structure include a PC, ROM,instruction decoder, AlU accumulator, register files andan internal RAM.
I'm having trouble with design of a unit to generate the control signals.
Since the functioning is independant of a global clock, a standard fsm structure for the control unit didn't seem viable.
Generally a RISc machine (synchronous) used fsm state machine to provide control signals and control all the processor activities.
Does an Async. uC require a special approach??
Does it require a specific Async. fsm??
OR is there any better methods?
Designing a basic 8 bit microcontroller in asynchronous format. ie., the communication between the internal blocks are initiated bby a request-acknowledge handshaking mechanism rather than a global synchronous clock. (using muller c-elements for handshake)
The basic dataflow structure include a PC, ROM,instruction decoder, AlU accumulator, register files andan internal RAM.
I'm having trouble with design of a unit to generate the control signals.
Since the functioning is independant of a global clock, a standard fsm structure for the control unit didn't seem viable.
Generally a RISc machine (synchronous) used fsm state machine to provide control signals and control all the processor activities.
Does an Async. uC require a special approach??
Does it require a specific Async. fsm??
OR is there any better methods?
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