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  1. #1
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    Best programming language for an unguided evolutionary simulation

    I one where to write a simulation based on evolutionary principles (reproduction, mutation, selection etc) that would consist of agents living in a 2d (grid) world, what programming language/environment would you suggest?

    I'm fimiliar with C but mostly with C# and java (and a lot of unrelevant languages), but I'm wiling to learn a new one if needed.

    •   Alt18th November 2014, 15:03

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  2. #2
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    Re: Best programming language for an unguided evolutionary simulation

    agents living in a 2d (grid) world
    Perhaps you're acquainted with the Life game, a computer simulation created by British mathematician John Horton Conway?

    http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life

    Variations on the concept have sprung up as well.



    •   Alt18th November 2014, 20:24

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  3. #3
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    Re: Best programming language for an unguided evolutionary simulation

    I am most certainly, I however plan on making a way more sphisticated simulation and was wondering if you had any suggestions (that might make the programming of such a simulation easier).



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