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Foundry usually uses fixed dissection regime to analyze layout density before CMP. I was wondering how window size and tile size are determined? what parameters do they depend?
I am trying to generate 10 layouts with names for example test1, test2, .... using SKILL language. I wan to Know how can I define the cell names in the following program:
for(i 1 10
cv=dbOpenCellViewByType("work" "test" "layout" "maskLayout" "w")
dbSave(cv)
dbClose(cv)
)
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