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**broken link removed**
Philippe
Sigasi founder
Don't trigger on a rising edge of "fire", that way, you would use "fire" as a new clock, instead of a control signal.
Instead, check for the old value and compare to the new value. Then start counting 4 clock cycles.
Counting 4 clock cycles can be done by shifting the values in a shift...
In simulation, you can delay a signal assignment using after, but that is probably not what you want: **broken link removed**
You probably need to create a signal that knows when the junk has flushed through your module, and use that to switch the output on or off. I propose you add something...
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